AI Insights · Timothy · September 2022
Top 5 Otome Games on Android in the US: Q3 2022 Performance
Discover how the top Otome games on Android performed in the US during Q3 2022, including trends in downloads, revenue, and active users.
During the third quarter of 2022, the top Otome games on the Android platform in the United States showcased interesting trends in downloads, revenue, and active users. Here’s a detailed look at the performance of the top 5 Otome games, based on data from Sensor Tower.
Loveverse
From the end of June to late September, Loveverse experienced a significant upward trend in weekly revenue, starting at approximately $2.3K and peaking at around $16.3K in mid-September. Weekly downloads also saw fluctuations, with a notable peak of approximately 14.8K in mid-August.
Obey Me! Anime Otome Sim Game
Obey Me! Anime Otome Sim Game reported a steady weekly revenue, starting at around $62.4K in late June and closing at approximately $34.9K by the end of September. Weekly downloads showed a downward trend, beginning at 4.9K and ending at around 2.2K. The game’s active users also declined from around 47.1K to 36.3K over the quarter.
Ensemble Stars Music
For Ensemble Stars Music, weekly revenue began at approximately $33.4K in late June, with fluctuations throughout the quarter, peaking at around $39.7K in mid-August. Weekly downloads started strong at 15.7K but dropped significantly, ending the quarter at around 1.7K. Active users also declined from approximately 26K to 7.9K over the same period.
Love 365: Find Your Story
Love 365: Find Your Story maintained a relatively stable weekly revenue, hovering around $5.4K at the beginning of the quarter and ending at approximately $3.9K. Weekly downloads also remained steady, starting at about 2.2K and closing at 1.7K. The number of active users showed a slight decline from around 2.9K to 2.5K over the quarter.
Disney Twisted-Wonderland
Disney Twisted-Wonderland saw weekly revenue peaking at approximately $57K in early July, with fluctuations throughout the quarter, ending at around $47.3K. Weekly downloads remained fairly consistent, starting at 1.7K and ending at around 1.5K.
For more insights and detailed data, visit Sensor Tower.